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The ascent review game
The ascent review game




  1. THE ASCENT REVIEW GAME UPGRADE
  2. THE ASCENT REVIEW GAME MODS

The soundtrack is composed by Paweł Błaszczak, who you no doubt have heard in The Witcher and Dying Light.

the ascent review game

With such a high fidelity of world and customization, the soundtrack and sound design compliments the visual presentation nicely. It made me feel like a rebel, who could maybe buck the system if I just get the right shot. It added so much flavor to the gameplay to hear an alien drone reassure his colleague to trust the corporations because they always know what’s best. It makes the world feel very real and lived in. There are shops and civilians milling about all with conversations about the happenings and news. I loved walking around the city and reaching a new floor to uncover a whole new architectural style.

the ascent review game

The fidelity of the world and set pieces are a sight to behold. The extreme styles of equipment feel right at home in the eccentric city of tubes and neon lights. Hammer Pants, and a VR headset all you like. Also, clothing and equipment are represented visually on your character, so you can run around with a Robocop arm, M.C.

THE ASCENT REVIEW GAME UPGRADE

You’ll earn experience points and currency to upgrade and augment your character to your liking. As the story progresses, there’s little need to change up your tactics, but the world is so fun to run around in, that it never felt stale.

the ascent review game

While you can opt to duck behind cover and try to pick off enemies as they come towards you from range, I enjoyed the frenetic gunplay of managing cooldowns and dispatching enemies up close. I always went for a high firing rate and shotgun combo to pair with my grenades and “stasis” punch.

THE ASCENT REVIEW GAME MODS

It’s a bit more dynamic than typical twin-stick shooters in that the mods and equipment you choose can change your play style. However, they do not deviate from your standard, “go here and shoot this” format. Quests are doled out from a variety of characters each with different agendas and rewards. I really enjoy then RPGs allow me to get my ass kicked as it raises the stakes and makes me feel like I could potentially get one over on the game should I grind out killing a tough enemy. The game opens up very early on and even allows you to go up against enemies that are considerably above your weight class. The gameplay is a top-down shooter where you’ll be upgrading your character with modifications, better guns, additional equipment, and stat increases. You play as an enslaved employee of the recently dismembered Ascent Group, who must survive the chaos and uncover the mystery of what caused this demise. Power vacuum is made, and hungry competitors are eager to take control of the sprawl that is the multi-layered city. When the dominant mega-corporation, The Ascent Group, files for bankruptcy the stability of the world collapses. that has run amuck in creating a city based on profitable returns and climbing the literal and figurative latter. The game wastes no time throwing you into this world of corporate overlords and executive A.I. With middling to high scores, I always felt that the small 12-man team at Neon Giant didn’t get their due credit for creating such an outstanding universe, and tight gameplay. While launching mere weeks before the faux pas of the decade that was Cyberpunk 2077, it both bolstered excitement and stymied The Ascent’s first impression on players. Originally launching in July 2021 on Microsoft and Xbox platforms via GamePass, the marketing struggled to differentiate itself from the behemoth that was Cyberpunk 2077.

the ascent review game

Developed out of Sweden by Neon Giant and published by Curve Digital, the grimy and addicting adventure has made its way to the PlayStation 5. I love cyberpunk dystopian settings in my RPGs and does this game deliver.






The ascent review game