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Dungeon crawl stone soup vampire assassin
Dungeon crawl stone soup vampire assassin







dungeon crawl stone soup vampire assassin
  1. Dungeon crawl stone soup vampire assassin archive#
  2. Dungeon crawl stone soup vampire assassin free#

Not a temporary development issue - it is a sign that things are very Pay to win cash shop trash, for example, is Sota they recoiled in horror - And nothing I have described is because I have invited friends to those games and they have joined. Especially theĮxcitement of being in early and helping to build something. Gaming for me is a social thing more than a hobby. This, ofĬourse, is possible because the game actually tolerates Real Money I saw the trainwreck coming early and sold offīoth our accounts and lots and actually got my money back.

dungeon crawl stone soup vampire assassin

Were ecstatic about their expensive player towns and their RP events.ĭancing on tables and singing songs was. In the forums, I was shouted down by the true believers and whales who

dungeon crawl stone soup vampire assassin

Stupid, taking something that already annoys everyone, RNG, and makingĬombat dependent upon it. It was lifeless, pointless, klunky, with incessant zoningĪnd the longest load times I'd ever experienced. But I kept wondering when it wouldīecome fun. Legacy and dreams that were never realistic, and I just drank theĪnd then, when there was a game available to play, I was deliriouslyĮxcited and logged in and got going. I was one of the early backers who poured almost a thousandĭollars into plots for me and my wife. Sword of the Doom Knight, Amulet of Cekugob, and "Brilliance". >Most gods that like killing are less particular about what you kill.Īll decks and their cards, except for those gifted by Nemelex Xobeh. >Many divine abilities have had their hunger costs removed or increased. >Jiyva's jelly paralyse ability has been removed. >Drawing from decks and using Nemelex abilities now uses invocations, not evocations. >Issuing orders to allies no longer makes noise. >The 'sustain abilities' effect has been removed. >Vampire blood level effects have been simplified and reworked. >Hidden "stealth factors" for species and forms are gone. TL DR: I was away from DC:SS for a few years, I come back and see that the game has been carebear-ized beyond belief.

Dungeon crawl stone soup vampire assassin archive#

This post has been in the archive here in my blog for god knows how long. Otherwise EvE is a pretty good game for people who are looking for a virtual world they can live in, but overall not really my cup of tea. And it doesn't help that some can just call their buddies from across the system - they arrive in the matter of seconds and you get 1v10'd).

dungeon crawl stone soup vampire assassin

Well, you could, but it would take you some time to find someone willing to fight you, since in this game people can escape the location even before you emerge out of warp, lol. I can't get my proper MMORPG fix no matter what.ĮvE is a somewhat nice alternative but I dislike the fact that it's mainly fleet-pvp oriented (it's not really possible to go out there by yourself and wreck. I feel like an incel who can't get laid no matter what. I'm having way more fun in vanilla WoW even tho it drives me crazy that I can't loot fallen enemies (and that nobody can loot me) or steal from them as a rogue. It saddens me that I feel I really don't want to go back to UO.

Dungeon crawl stone soup vampire assassin free#

Shit, at this point it's more interesting to play WoW on some free vanilla server even with it's total lack of reasons to pvp no looting and virtually no way to lose your items (which makes for a stale economy once enough ppl hit max lvl). They just trammelized everything - a prety horrible and incompetent decision by all standards. They didn't make separate PvP servers without Tram and PvE servers with Tram. While the expansions added new scenery and new stuff to do the biggest issue was that they trammelized ALL servers. Let's face it - default UO without a storyline is quite a boring experience. None of the shards I've been to have a real story going on - with quests, struggle, conquests, interesting storylines, etc. GMs do not create interesting and elaborate events and quests.Īny GM event I've seen so far has been along the lines of "hey it's halloween so we've dyed some monsters pink and given them increased stats, go kill them and earn some neon-colored robes". And server population is important if you want to have a living world. Here are the two reasons why I, as a die-hard UO fan, haven't played for over 6 years:Īs a result, the small UO community is spread thinly across all the servers, which results in small server populations. So I've said this before, but I want to say it again.









Dungeon crawl stone soup vampire assassin